When you exit the Radio Room, the Boy's and Girl's dorm will be on the right side. The first part of this quest will only take place upstairs. Once things heat up, gather any posters or items you might need. The outside of the orphanage and when you enter it should be safe until you get to the broadcast room, of course you are not playing the exam version of this experiment. Reach The Radio RoomĪfter entering the orphanage, the radio room is up the stairs to your left. Below are detailed guides on how to complete each objective and MK challenge in this playthrough. Every game mechanic and strategy you've learned from previous experiments is now more important than ever as they're all integrated into Program 3 Orphanage. You'll meet all the familiar faces of the creepy folks from Fun Park in an all-new map. By now, you should have Rigs and Amps to help you survive better, but even those won't help you with some of the more challenging quests in Program 3. You dance tango with Gooseberry Mama one last time as you try to babysit all the mannequin kids. If you're still having trouble finding the way, the Sector C entrance will be at the end of the pipe hallway behind a door you have to hold open.The Orphanage is the last mission in The Outlast Trials, before you take over Program X. If someone has the X-Ray Rig, you'll be able to see the enemies roaming around Sector C to see the way to it a lot easier. You'll have to go through Sector B to get through Sector C rather than just having a straight entrance to it like A and B. The entire map is laid out like a half circle, with the garage in Sector A being on the edge of one side and the brightly lit shooting range being on the opposite edge in Sector C. There's a lot of crossover between sections, so two bodies can even be found between two areas. Just like the Kill The Snitch trial, you can look at the TV screens to know what symbol you're looking for. This will open up three doors to Sections A, B, and C, where you'll have to find a corpse with a symbol on them with a key inside it. At the start, you'll want to go to the center of the room and activate the Challenge with the button. The first MK Challenge, Cancel The Autopsy, of The Outlast Trials is one of the shortest Challenges in the game.
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